Design and calibration of a 3D modeling system by videogrammetry

Autores UPV


Nowadays, close-range photogrammetry and a laser scanner are the two most popular techniques in reconstruction of three-dimensional objects. This paper develops a methodology based on videogrammetry to reconstruct 3D objects more quickly than conventional photogrammetric techniques and more cheaply than a laser scanner. Videogrammetry allows the capture of thousands of points in a very short space of time (like a laser scanner) and the object¿s geometry and texture (frames are photographic images as stereo pairs). A system composed of a video camera and a turntable support with a double platform over it has been developed. This paper shows the design, construction and calibration of the system to model 3D objects contained on the support with pinpoint accuracy